AI Insights · Timothy · April 2025
Top Down Games on Android in Peru: Q1 2025 Performance
Explore the Q1 2025 performance of top down games on Android in Peru, highlighting key trends in downloads, revenue, and active users.
In the first quarter of 2025, the top down games category on the Android platform in Peru showcased diverse performance trends. Below, we delve into the key metrics for the top-performing applications, drawing on data from Sensor Tower.
Hole.io from VOODOO demonstrated a notable increase in weekly revenue, peaking at approximately $118 in late February. Weekly downloads saw a significant boost mid-quarter, reaching around 47.2K in the week of February 17, while weekly active users rose to about 131.1K during the same period.
8 Ball Pool by Miniclip.com experienced a steady decline in weekly downloads, starting from 73.4K at the beginning of January to around 23.2K by the end of March. Revenue followed a similar downward trend, beginning at $7K and closing at $3.3K. Active users fluctuated, with a high of 522K at the year's start, tapering to 348.9K.
Ludo Club - Fun Dice Game from Moonfrog maintained relatively stable weekly revenue throughout the quarter, with figures hovering around $3.8K in March. Downloads showed a gradual decline, starting at 44.3K and ending at 30.8K. Active users exhibited a downward trend from 515.6K to 369.8K.
Snake Clash! by Supercent, Inc. saw a rise in weekly downloads, peaking at 43.3K in mid-February, before declining to 23.7K by the end of March. Revenue peaked at $144 in early February, while active users increased from 52.7K to 87.4K during the quarter.
Pokémon TCG Pocket - Card Game from The Pokémon Company had a varied performance, with revenue reaching a high of $11.4K at the end of March. Weekly downloads started strong at 75.3K, then decreased to 14.2K. Active users also declined over the quarter, starting at 220.1K and finishing at 134.9K.
For more detailed insights, visit Sensor Tower's platform to explore these trends further.